Cindy Xiong, Lisanne van Weelden, and Steven Franconeri

Read Here: https://visualthinking.psych.northwestern.edu/VisualizationCurse2017/Xiong, van Weelden & Franconeri InfoVis 2017 .pdf

In the final paragraph of the article, the researchers discussed potential mitigation strategies that, interestly enough, reminded me of design thinking. In design classes, you are taught again and again that you are not your user. You always want your design to be human centered or user-centric, but it’s a common fallacy to fall prey to the “false-consensus effect” where you project your own behaviors and reactions, based off of your own knowledge, onto others. That is why it is so incredibly important from a user experience research perspective to talk to people in order to find out their needs and biases and current processes. UX researchers conduct usability tests in order to evaluate the heuristics of the products/features they design. This is to make sure that end users’ instincts when using the product matches up with what they are intended to do. You are not supposed to prime them but instead merely supposed to observe how they conduct certain tasks and rely on different peoples’ perspectives (e.g. “the wisdom of the crowd").